Carrying on with the detailed buildings that now complete all the structural elements that are in close proximity to the main playable area around the bank. Again I drew my inspiration from real world examples and broke down the elements to include that were specific to those buildings.
It would take to much time and have a dramatic effect on performance if I was to create individual sets of assets for each building so I was very careful to pick elements that I could use to create different varieties of buildings.
In doing this it would also make sure that the theme for all the building would be consistent throughout. I will only be making subtle hue changes to the colour of the walls etc to add a slight variation.